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	<title>Файл:Dminterface.png - История изменений</title>
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	<updated>2026-05-27T21:17:02Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>https://skyrat.celadon.pro/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Dminterface.png&amp;diff=22154&amp;oldid=prev</id>
		<title>Maintenance script: Maintenance script загрузил Файл:Dminterface.png</title>
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		<updated>2026-03-15T15:50:01Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script загрузил &lt;a href=&quot;/index.php/%D0%A4%D0%B0%D0%B9%D0%BB:Dminterface.png&quot; title=&quot;Файл:Dminterface.png&quot;&gt;Файл:Dminterface.png&lt;/a&gt;&lt;/p&gt;
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		<author><name>Maintenance script</name></author>
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	<entry>
		<id>https://skyrat.celadon.pro/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Dminterface.png&amp;diff=8575&amp;oldid=prev</id>
		<title>Maintenance script: Maintenance script загрузил Файл:Dminterface.png</title>
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		<updated>2023-05-14T09:58:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script загрузил &lt;a href=&quot;/index.php/%D0%A4%D0%B0%D0%B9%D0%BB:Dminterface.png&quot; title=&quot;Файл:Dminterface.png&quot;&gt;Файл:Dminterface.png&lt;/a&gt;&lt;/p&gt;
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	<entry>
		<id>https://skyrat.celadon.pro/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Dminterface.png&amp;diff=8574&amp;oldid=prev</id>
		<title>imported&gt;Kathrin: An instructional guide to using the Dream Maker interface for mapping.

1. The object tree, the objects you can place are here.
2. The minimap. you can click this to quickly jump to a location.
3. Tabs. Like Photoshop, your maps, code files and sprite files are all in tabs. You can copy and paste from one tab to another.
4. Your active object. This is what you place when you click. Other instances of an object will appear in this window too. An instance is a variation of an object.
5. Single...</title>
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		<updated>2020-04-29T19:58:05Z</updated>

		<summary type="html">&lt;p&gt;An instructional guide to using the Dream Maker interface for mapping.  1. The object tree, the objects you can place are here. 2. The minimap. you can click this to quickly jump to a location. 3. Tabs. Like Photoshop, your maps, code files and sprite files are all in tabs. You can copy and paste from one tab to another. 4. Your active object. This is what you place when you click. Other instances of an object will appear in this window too. An instance is a variation of an object. 5. Single...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
An instructional guide to using the Dream Maker interface for mapping.&lt;br /&gt;
&lt;br /&gt;
1. The object tree, the objects you can place are here.&lt;br /&gt;
2. The minimap. you can click this to quickly jump to a location.&lt;br /&gt;
3. Tabs. Like Photoshop, your maps, code files and sprite files are all in tabs. You can copy and paste from one tab to another.&lt;br /&gt;
4. Your active object. This is what you place when you click. Other instances of an object will appear in this window too. An instance is a variation of an object.&lt;br /&gt;
5. Single placement tool. You place tiles one at a time with this tool.&lt;br /&gt;
6. Area placement tool. You place tiles in a rectangle with this tool. Useful for building large areas fast.&lt;br /&gt;
7. Marquee selection tool. You can select a rectangle and move it around, as well as copy and paste.&lt;/div&gt;</summary>
		<author><name>imported&gt;Kathrin</name></author>
	</entry>
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