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| {{Important
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| |Title=Rough Draft
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| |Image=Paper.png
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| |Note=This document may not be entirely accurate with our current policies. Please be mindful that this may change.
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| |Color=#F00
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| }}
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| ===This contraband guide is meant to highlight tiers, for if you find items on a person during a search. -Not- for if they're -actively using/attacking people with them. Possession is a different charge than it's malicious use, and a person cannot be charged with a "future crime" just because they were caught with something.===
| | {{Template:Contraband}} |
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| {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" | | {{Rules table}} |
| ! scope="col" class="unsortable" style='width:150px; background-color:#46c75d;'|Stealth Items
| | [[Категория:Регулировки]] |
| ! scope="col" class="unsortable" style='width:150px; background-color:#daed2b;'|Minor Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#c93116;'|Major Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Ambiguous
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| |-
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| |Energy Dagger, un-used <br> Implants (any) <br> Chameleon gear <br> Agent ID <br> Sleepy Pen <br> Dehydrated Carp
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| |Energy Dagger, if used <br> Miniature Energy gun <br> Makarov, small-arm pistols <br> Mini E-bow <br> Jaws of life <br> Spears <br> Airlock overide card <br> Cryptographic Sequencer <br> Teleportation Batons
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| |Syndicate hardsuits <br> Contractor Hardsuits <br> Rifles, Snipers, Machine guns <br> Combat Shotguns <br> C4 charges, explosives, bombs <br> Energy Swords / Rapiers <br> 357 Revolver <br> Advanced Energy gun <br> Ian
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| |Holoparasite <br> Martial Art Scrolls <br> Security equipment <br> Riot Darts <br> Security Batons <br> Pepperspray <br> Syndicate Radio Keys <br> Suspicious Duffelbag
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| |}
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| {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;"
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| ! scope="col" class="unsortable" style='width:150px; background-color:#46c75d;'|Stealth Items
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| ! scope="col" class="unsortable" style='width:150px; background-color:#daed2b;'|Minor Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#c93116;'|Major Contraband
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| ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Ambiguous
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| |-
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| |Ideally, Security shouldn't be searching for -any- of this stuff, and won't know about it, unless someone is -extremely- obvious with it.
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| |Pretty obvious stuff that people shouldn't be walking around with unless they have a permit, or it's a part of their job.
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| |Security -knows- this stuff is bad. Like, bad-bad. This is pretty obvious bad-guy stuff.
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| |People using these things shouldn't automatically get pinned with Possession Charges. Some are obvious, some are not. <br> Some of these things, such as Security Gear can easily be confiscated. When it comes to charges, Most of it would be considered ""Minor Contraband"" at best. <br> In the case of Martial Arts and Holoparasites, the abilities should be noted down in their records.
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| |}
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| =<div style='text-align: center;'>Contraband Table</div>=
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| ===Note: Any items not on the list are not considered contraband===
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| {| class="mw-collapsible"
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| |+ <h3>Quick Reference</h3>
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| |-
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| {| style='text-align:center; background-color:#FFFFFF;' border=1 cellspacing=0
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| ! style='background-color:#FFFFFF;' Width='20px'|#
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| ! style='background-color:#5dba76;' Width='300px'|Low - Level
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| ! style='background-color:#faf752;' width='300px'|Mid - Level
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| ! style='background-color:orange;' width='300px'|High - Level
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| ! style='background-color:#ff6655;' width='300px'|Critical - Level
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| ! style='background-color:black; color:white' width='300px'|Special - Contraband
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| |-
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| !style='background:#FFFFFF;' | 01
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| |style='background:#98FB98;' | Any Ammo
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| |style='background:#fffd7a;' | Melee Weapons
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| |style='background:#d9bd75;' | All Illegal Implants
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| |style='background:#ffaa99;' | Buzzkill Grenades
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| |style='background:dimgray; color:white' | Martial Arts
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| |-
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| !style='background:#FFFFFF;' | 02
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| |style='background:#98FB98;' | Armor Vests
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| |style='background:#fffd7a;' | Binary Encryption Key
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| |style='background:#d9bd75;' | Any Firearm (No License)
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| |style='background:#ffaa99;' | Clown Bomb
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| |style='background:dimgray; color:white' | Any spells
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| |-
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| !style='background:#FFFFFF;' | 03
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| |style='background:#98FB98;' | Contractor Space Suit + Helmet
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| |style='background:#fffd7a;' | Butcher Meat Hook
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| |style='background:#d9bd75;' | Big Syndicate EMP bomb
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| |style='background:#ffaa99;' | Cult Construct Kit
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| |style='background:dimgray; color:white' | Holoparasite
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| |-
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| !style='background:#FFFFFF;' | 04
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| |style='background:#98FB98;' | Decoy Nuke Disk
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| |style='background:#fffd7a;' | Briefcase Launchpad
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| |style='background:#d9bd75;' | Both Emag Cards
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| |style='background:#ffaa99;' | Elite Syndicate Hardsuit
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| |style='background:dimgray; color:white' | Holocarp
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| |-
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| !style='background:#FFFFFF;' | 05
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| |style='background:#98FB98;' | F.R.A.M.E
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| |style='background:#fffd7a;' | Codespeak Manual
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| |style='background:#d9bd75;' | Brainwashing Surgery Disk
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| |style='background:#ffaa99;' | Malorian Arms 14mm Strap
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| |style='background:dimgray; color:white' | Syndicate Uplink
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| |-
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| !style='background:#FFFFFF;' | 06
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| |style='background:#98FB98;' | Flash
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| |style='background:#fffd7a;' | Combat Defibrillator
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| |style='background:#d9bd75;' | Bonebang
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| |style='background:#ffaa99;' | Armed Mech
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 07
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| |style='background:#98FB98;' | Chameleon Gear
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| |style='background:#fffd7a;' | Concealed Weapons Bay
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| |style='background:#d9bd75;' | C4, and X4 Charges.
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| |style='background:#ffaa99;' | Power Beacon
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 8
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| |style='background:#98FB98;' | Magitilis Injector
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| |style='background:#fffd7a;' | EMP Grenades
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| |style='background:#d9bd75;' | Contractor Baton
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| |style='background:#ffaa99;' | Romerol
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 09
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| |style='background:#98FB98;' | Mulligan
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| |style='background:#fffd7a;' | Guides to Advanced Mimery
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| |style='background:#d9bd75;' | Energy Sword
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| |style='background:#ffaa99;' | Super Ultra Hilarious Firing Pin
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 10
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| |style='background:#98FB98;' | Telecrystals
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| |style='background:#fffd7a;' | Chameleon Projector
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| |style='background:#d9bd75;' | Gloves of the North Star
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| |style='background:#ffaa99;' | Syndicate Bomb
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 11
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| |style='background:#98FB98;' | Guerilla Gloves/Any Tackler
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| |style='background:#fffd7a;' | Non-Lethal Poisons
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| |style='background:#d9bd75;' | Hacked AI Upload Module
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| |style='background:#ffaa99;' | Syndicate Minibomb
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 12
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| |style='background:#98FB98;' | Slipocalypse Clusterbang
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| |style='background:#fffd7a;' | Organic Resources Disturber
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| |style='background:#d9bd75;' | Infiltrator Set
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| |style='background:#ffaa99;' | Viscerator Delivery Grenade
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| |style='background:dimgray; color:white' |
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| |-
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| !style='background:#FFFFFF;' | 13
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| |style='background:#98FB98;' | Stimpack
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| |style='background:#fffd7a;' | Radio Jammer
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| |style='background:#d9bd75;' | Katana
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| |style='background:#ffaa99;' | Double Energy Sword
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| |style='background:dimgray; color:white' |
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| |}
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| |}
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| <br>
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| <br>
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